they were entertaining but I don't think I really learned anything from them.
If diversity of mental abilities, as of most other human characteristics, is a basic fact of nature, as the evidence indicates, and if the ideal of universal education is to be successfully pursued, it seems a reasonable conclusion that schools and society must provide a range and diversity of educational methods, programs, and goals, and of occupational opportunities, just as wide as the range of human abilities. Accordingly, the ideal of equality of educational opportunity should not be interpreted as uniformity of faculties, instructional techniques, and educational aims for all children. Diversity rather than uniformity of approaches and aims would seem to be the key to making education rewarding for children of different patterns of ability. The reality of individual differences thus need not mean education rewards for some children and frustration and defeat for others.
A fine game to be sure but I myself found that the educational content was much like what Mr Colm pointed out in that other game, bits and bobs that are barely able to supplement the subject. You spend most of your time devising the fastest way up the tech tree to wage war, and let us not forget tis the only game I've encountered so far where dragoons can defeat tanks in the right circumstances
rome total war taught me quite a bit about rome.... but the hours i played it would have been best spent reading a book on rome
What? You never tried to win diplomatically or peacefully
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